This is a bit of a spiritual sequel to my previous thread about Erlang
If I want to make a game with Erlang (using raylib or SDL or whatever), how can I build it and how can i distribute it? The current options out there (like GitHub - gleam-community/erlang-linux-builds ) seem to disallow using NIFs.
A lot of the games I’ve seen online seem to only use Erlang or Elixir as a multiplayer server backend, and use something like Zig or C for the client, but I think it would be cool if it was all in Erlang/Elixir.